Children learn together with offline tablets in a bright community learning pavilion

TurboKids Impact

A complete digital school that needs no internet.

TurboKids Impact is a programme model for CSR partners considering offline learning tablets or shared digital libraries where connectivity, teachers or classrooms are limited.

The idea behind TurboKids Impact

The learning starts after the handover.

A tablet is the beginning. We plan the lessons, local support and routine that keep children learning.

Illustration of children using a digital learning space in a community setting
Access is the beginning. Continued learning is the goal.

Two ways to begin

One digital school. Two ways to bring it closer.

Choose the access model that fits the site, then plan the support around it.

01 / Individual access

Learning tablets

A child can return to the same lessons on a preloaded device. The programme defines content, device support and the offline experience for that deployment.

A child uses a blue tablet to learn with the TurboKids avatar teacher
02 / Shared access

Digital learning libraries

A school or community space can offer shared devices, scheduled learning time and local facilitation so children can pick up where they left off.

Illustration of children using tablets together with a local facilitator in a shared learning library

Project spotlight

Work beyond the concept stage.

The TurboKids team pitch deck records a CSR project with BPCL and the Indian Army. It reports a ₹96 lakh total project value, with ₹32 lakhs in software services delivered.

Source: TurboKids Pitch Deck, “Traction & Validation,” slide 14. Project location and outcome measures are not stated in the deck.

CSR projectBPCL +
Indian Army

₹32 lakhs in software services delivered

Discuss a programme

From first brief to ongoing use

A programme that can keep working.

These are the practical decisions that connect a device to a learning routine.

  1. 01

    Understand the setting

    Begin with the children, grades, language, power and connectivity at each site.

  2. 02

    Choose the access model

    Plan individual learning tablets or a shared school or community library.

  3. 03

    Prepare the experience

    Agree content, devices, learner access and what works while offline.

  4. 04

    Train local support

    Make charging, safe storage, facilitation and maintenance part of the plan.

  5. 05

    Review learning

    Look at regular use and learning evidence, then decide what to improve.

Know what the programme is doing

Measure more than the number of devices.

Every programme should agree what will be reviewed before it begins. A handover, regular use and a learning result answer different questions.

01

Deployment

What was installed, where, and who was trained.

02

Use

How learners accessed lessons during a stated period.

03

Learning

What assessments show, with a clear method and sample.

04

Verification

Who reviewed the results and how they were checked.

A few practical answers

Start with the right questions.

Does TurboKids work without internet?

The programme is scoped around offline delivery. The exact feature and sync boundary is confirmed for each deployment.

Who procures and maintains tablets?

The CSR partner and delivery team agree those responsibilities during programme scoping.

How is impact measured?

Deployment, usage and learning outcomes are reported separately, with definitions, dates and an agreed review method.

Every conversation has a starting point

What brings
you here?

Choose the conversation you need, then add the details that will help explain your question.

Your draft stays on this device until you choose to email it to contactus@kitmek.com.

Your enquiry

Start with the details.

Tell us what you would like to understand and the best way to help.

Please leave out children’s names and other private details.

0 / 5,000

Nothing has been sent to Kitmek.

Start an email

Copy or download the prepared draft, then include it in your email to contactus@kitmek.com.

A brighter tomorrow
through play

Their next adventure starts here

Don’t miss out.
Download now.

Step into a complete digital school with avatar teachers, interactive lessons, exercises and a world of games unlocked through learning.

Get it on Google PlayDownload on the App Store