World’s first
digital school.

Made on Unreal Engine 5.

TurboKids is a complete school for Kindergarten to Grade 5. Your child walks into it as a 3D world, learns from avatar teachers and earns their games with every right answer.

Live on Android and iOS10,000+ downloads1,600+ lessonsWorks offline

Know Kitmek

Kitmek is an education company that started as a team of game developers. We knew children would give a game their full attention, so we built a school that works like one.

The name stands for knowledge and intelligence, delivered through technology, in a way children enjoy. Our logo is a suspension bridge. It stands for what we set out to do: close the distance between children and the grown-ups who guide them in a digital world.

Today that school is TurboKids. It teaches the full Kindergarten to Grade 5 syllabus to families at home, to schools, to state education programmes and to children reached through CSR partners.

A school your child can walk into.

A video can explain a lesson. It cannot tell whether your child understood it. TurboKids can.

A 3D world, not a worksheet

Your child's avatar walks to class, meets the teacher and learns inside the scene. The whole world is built on Unreal Engine 5.

A teacher who stops to ask

Every lesson pauses for your child to answer, drag, match or sort. There are 24 kinds of interaction, so hands stay busy and minds stay on the topic.

Everything primary school teaches, and more.

  • 1,600+lessons, Kindergarten to Grade 5
  • 4core subjects: Maths, EVS and Science, English, Hindi
  • 4skill tracks beyond the textbook
  • 24kinds of interaction inside the lessons
  • Extra-curricular activities built into the school day

The syllabus, taught as lessons

Every chapter your child meets in school is here, broken into topics and taught one lesson at a time. Hindi narration runs on every lesson, and Hindi is taught as a subject of its own.

Extra-curricular, built in

Four skill tracks give school-age children what marks alone cannot: Communication Skills, Life Skills, Financial Literacy, and AI and Computational Thinking.

See the curriculum

Why kids keep coming back

Our mission is simple: turn screen time into learning time. Here are the three things a child does in TurboKids.

Learn

A teacher introduces the topic and explains it at the board. Then your child tries it with their own hands. Doubts get answered, questions adapt, and a summary closes the lesson. Remedial classes pick up anything missed.

Earn

Right answers pay. Coins, scholar points, XP, rewards and achievement streaks show a child that effort adds up.

Play

Coins unlock the fun. Missions, daily streaks, spin the wheel, games with friends and a whole island to explore.

Into the gaming world

Learning earns the coins. The island is where a child spends them.

A feature most learning apps leave out

Learning that gets children off the sofa.

TurboKids carries the experience into the room with guided exercises, clear levels and rewards that make movement part of the same world.

Their turn to try

Four ways to reach a child

One learning core sits under every Kitmek programme. Parents subscribe to it, schools run it, governments adapt it, and CSR partners take it where the internet does not reach.

See all programmes

The future of learning is already on the screen.

Children already spend hours on screens every day. We think that time should teach them something. TurboKids brings adaptive learning, fitness, play and whole-child development into one app, so the hours a child already spends on a screen start to count.

  1. Adaptive learning
  2. Fitness
  3. Gamification
  4. Holistic development

One tap from their next discovery

Don’t miss out.
Download now.

Open a complete digital school with avatar teachers, active lessons, guided movement and a whole island earned through learning.

Download TurboKids